However, as someone who spends over eight hours a day at work in a cubicle, hunched over a computer, there is something refreshing about being able to sit down on the couch after a long day and play STO. This was disappointing to learn during my first interview with Cryptic Studios and Executive Producer Stephen Ricossa several months ago. Unfortunately, you cannot bring any of your existing characters with you as the PC, PS4, and XB1 environments are completely separate from one another. These expansions and seasons are included in the console release of STO, and starting from scratch made this feel like a completely different game than the one I played at launch.įor long time STO players, the selling point for jumping over to playing the game on a console is difficult. To my surprise, Cryptic Studios has put a lot of work and care into the game since launch, releasing two expansions and 11 seasons worth of updates over six years that enrich and continue the post-TNG/DS9/VOY story into the 25th century. At launch, STO was a game that was thin on story and heavy on meaningless missions designed for players to obtain the XP necessary to level up and obtain the next new ship they had been coveting. I quickly leveled up to the maximum one could go to at the time, and then paid little attention to the game as new factions and seasons were released over the years. Like many of you, I have been playing Star Trek Online on the PC for six years now, first participating in the beta and then purchasing a lifetime pass at launch. Star Trek Online’s console debut on the PlayStation 4 and Xbox One provides new gamers an exciting experience and existing STO players an opportunity to experiment with different factions and classes on a new platform.
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